Fall 2014 Colloquim Series – Talk by Jennifer Preece



 

CITIZEN SCIENCE: INFORMATION, TECHNOLOGY AND PEOPLE

By Dr. Jennifer Preece Professor and Dean, University of Maryland

 

Wednesday, September 24, 2014 4:00 PM5:00 PM

 

IRVING K. BARBER LEARNING CENTRE UBC Point Grey Campus

The Dodson Room, Room 302, Level 3

 

**Wine and cheese reception to follow at 5:00 p.m. at the iSchool, Irving K Barber Learning Center**

 

RSVP by Sept 22 to slais.events@ubc.ca for a seat

 

Citizens have been informally contributing to science for hundreds of years. One of the best known modern examples is of sightings by bird watchers. The Christmas Bird Count, an annual national count in the USA, is one hundred years old and birdwatching activities date back to even earlier times in the UK and parts of Europe. This data informs scientific studies of bird migration and behavior, which in turn provide evidence of habitat loss, and changes in weather patterns.

Citizens contribute to many branches of science from astronomy, to biochemistry, hydrology, biodiversity, personalized medicine, and more. Increasingly digital devices including cell phones, sensors, cameras, databases and associated techniques for storing, retrieving, and communicating data, and many types of social media have been integrated into citizen science and other volunteer practices. In this talk I discuss a range of citizen science and volunteer projects focusing on the design of the technologies that support them and suggest some best practices for designing and motivating citizens to use these technologies.

 

BIO

Professor Jennifer Preece is a Professor and Dean at the University of Maryland’s iSchool She has researched usability and sociability design issues in online communities. Currently she has several research projects that focus on motivating participation in citizen science. She authored or coauthored three high-impact books: Human-Computer Interaction (1994), On-line Communities: Designing Usability, Supporting Sociability (2000), Interaction Design: Beyond Human-Computer Interaction (2002, 2007, 2011, 2015).



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